Course - Overview
The course focuses on the art and design of computer games and animation where students will concentrate on specific needs as a professional game artist, designer, developer, and animator. The course helps in computer science, including writing computer programs in the core languages such as C and C++, with a solid grounding in the humanities, social sciences, and fundamentals of art. This program exposes students to a variety of tools and processes used by professional designers, including proprietary scripting languages, level and map editors, databases, and design documents. A bachelor’s degree in game design or animation can teach students the basics of game programs, animation programs, 3-D modeling, and graphic design skills. The syllabus designed and offer a strong foundation in digital game design through the study of subjects such as storytelling, storyboarding, game development, 3D modeling and animation, game programming, and game prototyping.

Curriculum
Semester 1
Language – I Kannada/Sanskrit/Hindi/Telugu/Tamil/French | English - I | Constitution of India | Story of Art and Visual Thinking | Fundamentals of Design and Practice:2D and 3D | Fundamentals of Drawing I
Semester 2
Language – II Kannada/Sanskrit/Hindi/Telugu/Tamil/French | English - II | Environmental Science | Introduction to Programming | Introduction to Game theory and Development | Visual Art for Games
Semester 3
Language – III Kannada/Sanskrit/Hindi/Telugu/Tamil/French | English - III | Arts Media | Unity-1 Game Asset Creation -Modeling and Texturing | Unity-2 Foundation to Unity - Asset Integration (2D/3D) and World Building
Semester 4
Language – IV Kannada/Sanskrit/Hindi/Telugu/Tamil/French | English - IV | Rigging, Skinning & Animation for Gaming and Animation | Unity-3 Action Script and Unity C# for Interactivity | 3D Animation for Gaming and Animation
Semester 5
Choose any three DSE courses listed for V Semester | Business and IPR in Animation | Pipeline & Production of Short-Film
Semester 6
Choose any three DSE courses listed for VI Semester | Communication & Soft Skills | Media Organization | Project Work
Career Path
Our 360° comprehensive learning-based model opens up multiple avenues and opportunities for students.

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Game designer
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Level designer
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Digital Content creator
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Game quality assurance Tester
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Texture Painter
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3D Modeler
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Interactive Media Designer
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User Experience Designer
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Game play Programmer
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Tools Programmer